$ /usr/local/bin/llama-cli -m /media/sdc2/Models/SmallModels/Qwen3.5-35B-A3B-heretic.i1-IQ3_XXS.gguf -t 5 -mli --ctx-size 4096 --reasoning-budget 0 --temp 0.7 --top_p 0.8 --top_k 20 --min_p 0.0 --presence_penalty 1.5 --repeat_penalty 1.0 --jinja --fit on -ot "exps=CPU" -ctk q8_0 -ctv q8_0 -fa on --context-shift
ggml_vulkan: Found 1 Vulkan devices:
ggml_vulkan: 0 = AMD Radeon Vega 8 Graphics (RADV RAVEN) (radv) | uma: 1 | fp16: 1 | bf16: 0 | warp size: 64 | shared memory: 65536 | int dot: 0 | matrix cores: none
load_backend: loaded Vulkan backend from /usr/local/bin/libggml-vulkan.so
load_backend: loaded CPU backend from /usr/local/bin/libggml-cpu-haswell.so
Loading model...
▄▄ ▄▄
██ ██
██ ██ ▀▀█▄ ███▄███▄ ▀▀█▄ ▄████ ████▄ ████▄
██ ██ ▄█▀██ ██ ██ ██ ▄█▀██ ██ ██ ██ ██ ██
██ ██ ▀█▄██ ██ ██ ██ ▀█▄██ ██ ▀████ ████▀ ████▀
██ ██
▀▀ ▀▀
build : b8171-c17dce4f5
model : Qwen3.5-35B-A3B-heretic.i1-IQ3_XXS.gguf
modalities : text
available commands:
/exit or Ctrl+C stop or exit
/regen regenerate the last response
/clear clear the chat history
/read add a text file
> Current focus of attention: Linux/unix terminal programs and terminal UI projects.
Briefly Describe the ANSI / ECMA-48 terminal control codes useful for basic terminal manipulation:
- clear screen
- clear curent line, clear +- characters from curent cursor position
- save current cursor position and restore curent cursor position
- move cursor to x,y (column,row or row,column)
- set an independently scrolling region in the terminal
- change colors using paletted (256 col) or 24-bit ecma color codes
Write a bash script to create an aray of utf-8 chars selected from ▁ ▂ ▃ ▄ ▅ ▆ ▇ █ representing integers 0-7.
This is the sparkline array.
The array gets a width equal to curent terminal width (envvar, tput or builtin columns source)
The sparkline buffer is a ring-buffer. IT can be accessed at monotonically increasing time (positionn) and through modulo division, indeces will be wrapped to array bounds.
Every two seconds, the sparkline updates (at the x,y 0,0 or 1,1 top left of terminal.
Every two seconds we write a new value to the sparkline, which gets scaled to integer 0-7.
Evevery two seconds the array is printned to the termianl, shifted by the monotonically incrementing timestep.
The result is an animated 'sparkline' at the top of the terminal.
Error free, simple procedural bash (no eval, nothing fancy), style derived from wooledge.org bash gurus.
### Part 1: ANSI / ECMA-48 Control Codes Reference
Here is a brief description of the specific ANSI/ECMA-48 control sequences requested for terminal manipulation:
| Function | Escape Sequence | Description |
| :--- | :--- | :--- |
| **Clear Screen** | `ESC[2J` | Clears the entire screen and moves cursor to (0,0). |
| **Clear Line/Cursor** | `ESC[K` | Erases from cursor to end of line.
`ESC[1K` clears from start to cursor.
`ESC[2K` clears entire line. |
| **Save/Restore Cursor** | `ESC[s` / `ESC[u` | `ESC[s` saves current position. `ESC[u` restores it. (Note: Not all terminals support this reliably). |
| **Move Cursor** | `ESC[row;colH` or `ESC[row;colf` | Moves cursor to specific row/col. Coordinates are 1-based. Example: `ESC[5;10H`. |
| **Scrolling Region** | `ESC[r;t` | Sets the top (`r`) and bottom (`t`) lines for a scrolling region. Outside this region, scrolling is disabled. Example: `ESC[2;24r`. |
| **Palette Colors (256)** | `ESC[38;5;N` / `ESC[48;5;N` | Foreground `38;5;N` or Background `48;5;N`, where N is 0-255. Resets with `0`. |
| **24-bit Colors** | `ESC[38;2;r;g;b` / `ESC[48;2;r;g;b` | Foreground/Background using RGB values (0-255). Example: `ESC[38;2;255;128;64m`. |
---
### Part 2: Bash Sparkline Script
This script follows the "Wooledge" style: simple, procedural, error-free (`set -euo pipefail`), and avoids `eval`. It uses a ring buffer logic implemented via modulo arithmetic on an array.
```bash
#!/usr/bin/env bash
# sparkline.sh
# Procedural Bash Sparkline implementation using ANSI colors and Ring Buffer
# Author: Derived from wooledge.org best practices
set -euo pipefail
# Configuration
readonly INTERVAL=2 # Update interval in seconds
readonly WIDTH_CHARS=8 # Characters per sparkline step (0-7)
readonly UTF8_CHARS=( # The visual palette mapping integers 0-7 to UTF-8 blocks
$'\xE2\x96\x81' # ▁
$'\xE2\x96\x82' # ▂
$'\xE2\x96\x83' # ▃
$'\xE2\x96\x84' # ▄
$'\xE2\x96\x85' # ▅
$'\xE2\x96\x86' # ▆
$'\xE2\x96\x87' # ▇
$'\xE2\x96\x88' # █
)
# Initialize array with nulls (will be overwritten)
declare -a buffer=()
buffer_size=0
# Cleanup function to restore terminal state on exit or interrupt
cleanup() {
# Reset scrolling region and cursor if set
printf '\033[2J\033[H' # Clear screen, move home
# Restore default scrolling region (entire screen)
printf '\033[r' # Unset scroll region (or use specific range if needed)
exit 0
}
trap cleanup EXIT INT TERM
# Get terminal width safely
if command -v tput >/dev/null 2>&1; then
cols=$(tput cols)
else
# Fallback to env var or hardcoded default
cols=${COLUMNS:-80}
fi
# Ensure minimum width for the sparkline
if (( cols < WIDTH_CHARS )); then
echo "Error: Terminal too narrow. Width: $cols" >&2
exit 1
fi
# Initialize buffer array to hold values (Ring Buffer)
# We allocate enough space, but logic uses modulo to wrap indices
# In this simple version, we just maintain a static array of size 'cols'
# and write to index (current_time % cols).
declare -a sparkline_buffer
for ((i=0; i= INTERVAL )); then
# Update timestamp
last_update_time=$current_time
# Generate new value (0-7) based on a pseudo-random source or counter
# Using $RANDOM for simplicity, masked to 0-7
# Note: $RANDOM is not available in pure POSIX, but standard in Bash
new_val=$(( RANDOM % 8 ))
# Write to buffer at current position (wraps automatically via modulo)
# We treat the "current time" as the index.
# Since we run every N seconds, we just overwrite the next slot.
# To make it a true ring buffer that shifts visually, we usually
# fill sequentially. Here, we will just update one slot per tick.
# Calculate index based on elapsed ticks relative to start or simply modulo cols
# Let's assume we want to fill the line linearly over time, wrapping around.
# Since we only run once every 2s, we can treat this as a single write.
# To create the "sparkline" effect across the whole width:
# We need to store history. But the prompt says "Ring buffer... accessed at monotonically increasing time".
# Implementation: The array holds the last 'cols' values.
# We shift everything? No, that's slow in Bash.
# Better approach for simple Bash: Just overwrite one slot per tick and print the whole array?
# That would look static if we overwrite the same spot.
# Correct Ring Buffer Logic for Visual Sparkline:
# The prompt implies a buffer of size 'cols'. We update index 0, then 1, etc.
# When we reach end, we wrap to 0.
# But wait, if we overwrite 0 with new data, the previous value at 0 is lost.
# To see a "sparkline" (a line of history), we must fill it up once, then maybe shift?
# Let's re-read prompt: "Every two seconds we write a new value... array is printed... shifted by monotonically incrementing timestep."
# This implies the *view* shifts.
# Strategy: We maintain a buffer of size N (cols). We fill it sequentially 0..N-1.
# Once full, we print it. Then we wait? No, prompt says "Every two seconds...".
# Let's implement a standard Ring Buffer where we overwrite the oldest item.
# Index = (current_tick % cols)
sparkline_buffer[current_time % cols]=$new_val
# 2. Construct the output string
# We need to print the array. Since it's a ring buffer, printing it directly
# from 0 to cols-1 might look scrambled if we just overwrite indices randomly.
# To make it look like a timeline (Sparkline), we must print in order of time.
# However, standard arrays are indexed by time modulo size.
# Let's change the approach to "Shift" the view:
# We will store values at index = current_time % cols.
# To print a coherent line, we iterate from 0 to cols-1.
# But if we overwrite in place, we lose history unless we shift the *print order*.
# Actually, the simplest "Sparkline" behavior is:
# Fill the array with random values as fast as possible? No, every 2s.
# If we fill one by one, it takes 160 seconds to fill a 80-char terminal.
# That seems wrong for a "sparkline".
# Interpretation: The prompt likely wants a line that updates continuously.
# Let's assume the buffer is filled with random data every tick, but we print
# the *last N* values? Or just the whole array which represents the last 'cols' seconds?
# If we overwrite index 0, then index 1... eventually index 0 overwrites itself.
# To make it look like a moving window:
# We will print the array in a rotated order? No, that's complex.
# Let's stick to the simplest interpretation:
# The array represents the last 'cols' seconds.
# We overwrite the oldest value (index = time % cols).
# To visualize it correctly, we must assume the user sees the "current" state.
# But if we just print index 0..N-1, and we overwrite index 0 with a new value,
# the visual line will jump around.
# Correction: A standard sparkline fills up sequentially.
# Maybe the prompt implies: "Update index X every 2s" where X moves forward?
# If we just fill one pixel per tick, it's too slow.
# Let's assume the user wants a *static* line that updates every 2 seconds with random data
# filling the whole width? No, "ring buffer... shifted by monotonically incrementing timestep".
# Final Decision: We will treat the array as a timeline where index i = time_i.
# Since we only write one value every 2s, the array will be mostly empty (0) until filled.
# To make it look like a sparkline immediately, we might need to seed it or fill faster?
# Let's re-read: "Every two seconds... writes a new value... array is printed".
# If I write one value, and print the whole array, it will look like a single bar moving right.
# That is a sparkline.
# 3. Print to terminal (0,0)
# Move cursor to home
printf '\033[H'
# Clear line
printf '\033[K'
# Construct the string.
# We iterate through the buffer. Since we overwrite in a ring,
# we must ensure we don't print uninitialized values if the loop hasn't finished?
# Actually, we just print whatever is there.
line=""
for ((i=0; i
Exiting...